THE PAPERMAN
reproducing an iconic style

Since I saw Disney's short film "the paperman" back in 2012, it's art style stuck with me.
So I decided to try to reproduce it.

I sculpted the character's head in Zbrush, then I did the retopo in Cinema 4D, textured the model in Substance Painter, and rigged it in Maya. Rendered with Redshift.
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